When building an app we know is going to be used in areas with no wifi or cellular networks nearby or when we want to offer an offline map option we make use of Offline maps.
Otherwise it would be easier to implement the Android Google Map API.
Maps are made up of a collection of images often referred to as tiles. There are sets of tiles for each zoom level. So the first step in creating an offline map is selecting the area and zoom level to create the tiles.
Creating the Offline Map Tiles
We make use of the Mobile Atlas Creator.
-
Download and extract the files
-
Run the application with the
.exe
or the.sh
script. Make sure that suitable permissions (execute) is given to the file. -
Use the right click to navigate around the map. Use the right mouse button to select an area.
-
Make sure the
MapSource
is set toOpenStreetMap MapQuest
. You can try others but the one that works for me isOpenStreetMap MapQuest
. -
Make sure the
Atlas Format
isOsmdroid ZIP
. -
Select the
Zoom Levels
less will make the file size smaller. SelectRecreate/adjust map tiles
,PNG
and leave the size as deafult. Note: It has to be PNG, JPEGs won’t work on Android -
Name the selection and click
Add Selection
. -
Then
Create Atlas
Adding the Offline Map Tiles to your Android Project
The Map tiles folder or
.zip
needs to be named specifically and placed in the correct location. -
Rename the zip to
my_map_name.zip
. -
Rename the folder in the zip to
MapquestOSM
. Take note of the spelling and case. -
Place the
my_map_name.zip
file intoapp/src/main/assets
Copying the Map Files to the SD Card
We need to copy the Map Tiles to the SD Card (External Storage) on the Android Device.
-
Add a function preferably in the application class to make sure the file is copied across to the device.
public static void copyTilestoSDCard(){ //save zip to sd AssetManager am = BaseApp.getmContext().getAssets(); InputStream is; //zip file in assets root String sourceFileName = "mp_map_name.zip"; //zip file in SD card String destinationFileName = "tiles.zip"; String osmDirName = "osmdroid";
File osmDir = new File(Environment.getExternalStorageDirectory() + File.separator + osmDirName);
if (!osmDir.exists()){ osmDir.mkdir(); } String filePath = Environment.getExternalStorageDirectory() + File.separator + osmDirName + File.separator + destinationFileName; File destFile = new File(filePath); if (!destFile.exists()){ //file doesn't exist try { is = am.open(sourceFileName); FileOutputStream fo = new FileOutputStream(filePath);
byte[] b = new byte[1024]; int length; while ((length = is.read(b)) != -1){ fo.write(b, 0, length); } fo.flush(); fo.close(); is.close(); } catch (IOException e) { e.printStackTrace(); } } }
Setting Required Permissions for the Offline Map
<uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
Add Open Street Maps Droid with Gradle
You need the OSMDroid, you can add to gradle with:
compile 'org.osmdroid:osmdroid-android:4.2' compile 'org.slf4j:slf4j-simple:1.6.1'
Now to Display the Offline Map on the Android Device
To display in the app make sure your layout file contains:
<org.osmdroid.views.MapView android:id="@+id/offlineMapView" android:layout_width="match_parent" android:layout_height="match_parent" android:visibility="gone" android:clickable="true" android:enabled="true" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" android:layout_alignParentStart="true" />
The controller Fragment or Activity should then intialise the map:
org.osmdroid.views.MapView mOfflineMapView = findById(R.id.offlineMapView);
//Make sure you don't get the map from online
mOfflineMapView.setUseDataConnection(false);
//Set the Tile Source (That is MapqueueOSM)
mOfflineMapView.setTileSource(TileSourceFactory.MAPQUESTOSM);
Then set all your required settings for the MapView:
setMultiTouchControls();
setClickable();
getController().setZoom();
getController().setCenter();
And there we go.